Gaussian Deja-vu
Controllable 3D Gaussian Head Avatars with Enhanced Generalization and Personalization
IEEE/CVF Winter Conference on Applications of Computer Vision, 2025

Controllable avatar examples from the official Gaussian Deja-vu project page.
01 — Overview
Overview
Personalized head avatars often require a lengthy per-person optimization process. Gaussian Deja-vu targets both generalization to a new identity and efficient personalization while preserving explicit control over expression and pose.
The method uses 3D Gaussian rendering to retain real-time performance and high-frequency appearance detail.
02 — Contributions
Key Contributions
- 01
Combines generalizable initialization with efficient identity-specific personalization.
- 02
Builds controllable head avatars around a real-time 3D Gaussian representation.
- 03
Improves personalized avatar quality while reducing the time needed to adapt to a new subject.
03 — Method
Method
Gaussian Deja-vu learns reusable priors across identities and then adapts the Gaussian avatar representation to a target subject. Facial controls drive the personalized representation while the Gaussian renderer produces novel views in real time.
04 — Evaluation
Results
The WACV evaluation reports faster personalization and improved photorealistic avatar quality, together with controllable expression and pose rendering.
05 — Reference
Citation
BibTeX citation
@InProceedings{Yan_2025_WACV,
author = {Yan, Peizhi and Ward, Rabab and Tang, Qiang and Du, Shan},
title = {Gaussian Deja-vu: Creating Controllable 3D Gaussian Head-Avatars with Enhanced Generalization and Personalization Abilities},
booktitle = {Proceedings of the Winter Conference on Applications of Computer Vision (WACV)},
month = {February},
year = {2025},
pages = {276--286}
}